Achievement reference

Combolands achievements: the complete public Steam list

Updated Oct 8, 2026

Steam lists 21 Combolands achievements: seven guild victories, ten rank victories, two all-combination goals and two hidden entries. Guild Journeyman means a win with each of the 21 guild pairs; Ultimate Guildmaster means a Regent win with each pair. The two hidden entries have no public description. This is a complete public-name reference, not a promise to reveal their hidden conditions.

On this page
  1. Guild victories
  2. Rank victories
  3. All 21 combinations
  4. Hidden entries

Find the kind of requirement you are checking below. The names, public descriptions and matching icons come from Combolands' official Steam achievement list, checked October 8, 2026. The icons help match entries to Steam; their appearance does not prove an achievement is unlocked on your save.

Seven guild victories

Each entry names one of the seven standard guilds. These are separate from completing every two-guild combination.

  • Agricultural Victory

    Win a run with the agricultural guild

  • Frontier Victory

    Win a run with the frontier guild

  • Martial Victory

    Win a run with the martial guild

  • Commercial Victory

    Win a run with the commercial guild

  • Civic Victory

    Win a run with the civic guild

  • Industrial Victory

    Win a run with the industrial guild

  • Maritime Victory

    Win a run with the maritime guild

7 entries in this group. The requirement beside each icon is Steam's public description.

Need an available starting pair? Use the standard and secret guild explanation to separate the seven opening guilds from the later Rogue and Arcane building pools.

Ten rank victories

Match the rank named by the achievement to your run's difficulty. The descriptions do not list score targets or per-rank modifiers.

  • Villager Victory

    Win a run on villager difficulty

  • Yeoman Victory

    Win a run on yeoman difficulty

  • Citizen Victory

    Win a run on citizen difficulty

  • Envoy Victory

    Win a run on envoy difficulty

  • Consul Victory

    Win a run on consul difficulty

  • Ambassador Victory

    Win a run on ambassador difficulty

  • Governor Victory

    Win a run on governor difficulty

  • Chancellor Victory

    Win a run on chancellor difficulty

  • Viceroy Victory

    Win a run on viceroy difficulty

  • Regent Victory

    Win a run on regent difficulty

10 entries in this group. The requirement beside each icon is Steam's public description.

Two all-combination achievements

Guild Journeyman requires a win with every pair; Ultimate Guildmaster adds Regent difficulty to every pair. Winning with each individual guild is not the same as winning with all 21 pairs.

  • Guild Journeyman

    Win at least once with all 21 guild combinations

  • Ultimate Guildmaster

    Win on regent difficulty with all 21 guild combinations

2 entries in this group. The requirement beside each icon is Steam's public description.

The game chooses two different standard guilds per run. The guild-combination guide compares three starting plans; use it to choose a goal, not as proof that only three of the 21 pairs exist. This page does not store or track your progress.

Two hidden entries: names, not public conditions

Steam lists these names but leaves both descriptions empty. No unlock condition is supplied by the public list, so the names alone are not proof of a particular route.

  • Bribery and Corruption

    No public description on Steam.

  • Hidden Enchantment

    No public description on Steam.

Two names remain visible while their public descriptions are blank.

The Rogue and Arcane routes are separately attributed player reports. Do not treat either hidden achievement name as an official description of those routes.