Combo guide

Combolands Post Office: below-to-above trigger layout

Updated Sep 29, 2026

Put the triggering source directly below Post Office and the useful target directly above it. When that lower building triggers, Post Office relays a trigger upward, as described by emgeal’s Quick Overview. Start with a source that already fires; the Post Office does not create the first event.

On this page
  1. The relay direction
  2. Build a controlled relay
  3. If nothing fires

Read the direction before placing

This is a directional relay, not a general “nearby buildings” bonus. The next figure expresses the author-documented relation. It is not a claim about extra lateral spaces, exact tiles or a repeat frequency.

Original relationship schematic based on emgeal’s Sep 6 player explanation. These role blocks are not actual building art or a tile map. Follow the arrows from the bottom source to the top target and check the live placement preview.

Inverting the stack leaves the source above and target below, which is not the relation reported in the guide. A Conduit may introduce random targeting, so it should not be presented as a controlled, deterministic substitute.

Build a controlled relay in three checks

  1. Prove the source: identify a lower building that visibly triggers on its own or from an already working chain. emgeal mentions Way Station as one possible recurring source, subject to the card you have.
  2. Place the relay: leave the direct-below and direct-above positions open. Check legality and orientation in the live placement preview before committing.
  3. Pick the target: use an above building whose trigger has real value in this run. Watch one complete source → Post Office → target event before adding more relays or multipliers.

The source guide also discusses Lamppost and Railroad as supporting pieces, but neither proves this vertical chain by itself. Railroad changes adjacency; Post Office cares about the documented below-to-above trigger relation.

If nothing fires, locate the failed link

SymptomCheck
No source eventMake the lower building work independently first. An inert source gives Post Office nothing to relay.
Source fires, target does notRecheck direct-below and direct-above orientation, target legality and the current placement preview.
Effect seems delayedInspect cooldown or waiting conditions before rebuilding.
Conduit hits something elseTreat random targeting as a separate plan, not a guaranteed single-target loop.

For a broader placement problem, use the source → position → target → cooldown guide. No source checked here supports an infinite loop or guaranteed score.

Post Office direction is attributed to emgeal’s Steam player guide, checked Sep 29, 2026. This page does not claim our own playtest or a guaranteed combo.